Blender Learning Resources

CG Texturing Workflow Spark Page

Link to the CG Texturing Workflow Spark Page – (Holmes, 2019) (Figure 12)

Skills which are included on the page:

  • UV Unwrapping
  • 3D model distribution
  • Texture Painting
  • Shader Building

I found this image helpful in understanding the production pipeline, and the process of texturing a 3D model.

LinkedIn Learning Course

I found a course on LinkedIn Learning for building assets for Unreal in Blender. The course duration is 1hr 41mins. Here are the link and screenshot to the course:

LinkedIn Learning Link- (Lile, 2016) (Figure 13)

I have also included the Certificate of Completion to show proof of the course:

(Figure 14)

What it is and what did you learn? 

This course shows the process, in detail, explaining how to build an asset in Blender for the Unreal Engine.

The skills I learned include:

  • 3D Modelling Basics
  • Loading a Background Image
  • UV Mapping
  • Sculpting details
  • Baking and applying textures

How it will help you with your intent and desired output?

This course will help me with learning the process so that I can go on to model my own assets for Unreal.

What it does well?

The main area where this course excels is regarding the level of detail and explanation. I found this tutorial very easy to understand and the narrator does a very good job at simplifying the process.

Where it falls short?

I later found out that the version of Blender was too old and everything I learned was for the previous version of Blender, therefore I needed to watch a more recent and updated tutorial.

Which specifics can I take into a production project and how?

The specifics I can take into a production project are the overall pipeline and process of creating a 3D Model. The overall course was educational and effective in explaining what I need to do in order to build a 3D asset. I can take this knowledge and apply it to my own work, and just keep updated with the required software and updates.

How it measures up against industry use of the tool/skill?

As it is a LinkedIn Learning course, it means it provides industry-level knowledge, meaning that I can use this in a professional project.

Blender’s Tutorials

To ensure that I was learning the correct software version, I went onto Blender and chose the ‘Help’ and ‘Tutorials’ section, which opened an external page with a number of tutorials on YouTube.

(Figure 15)

(Blender, 2016)

What it is and what did you learn? 

This video teaches the basics and controls in Blender for the most updated version. It even explains what Blender is used for.

The skills I learned are:

  • Basic navigation in Blender
  • Basic modeling tools
  • Adding meshes
  • Manipulating meshes (scale, rotation, position)

How it will help you with your intent and desired output?

This was actually a very beneficial tutorial as it made my overall workflow with Blender a lot easier. I found basic navigation and manipulating meshes harder than usual to understand because of the hotkeys and the updated layout of settings in Blender.

How it measures up against industry use of the tool/skill?

This tutorial is from the official Blender website, therefore it is an industry level artist narrating the video.

YouTube Tutorials:

(Guru, 2020)

What it is and what did you learn? 

This is a very beginner Blender tutorial from a very talented artist. It shows the basic process of 3D modeling in Blender.

What I mainly learned from this:

  • Adding a background image as a reference
  • Modeling based on an image reference

How it will help you with your intent and desired output?

I didn’t realize how easy it is to import an image into the scene as a reference so this video helped me a lot, as it means I can reference my asset on a sketch or image sourced from google. This will improve the quality as I will have more guidance on what I want my asset to look like.

How it measures up against industry use of the tool/skill?

The artist is very talented and has an industry level and is very experienced in Blender, therefore learning from him is very effective in practicing a professional approach.

(Effects, 2020)

What it is and what did you learn? 

This tutorial is based on creating a flower asset in Blender. The skills I learned from this are:

  • How to manipulate a shape to form a petal
  • Hotkeys to speed up the process such as R-Y (rotate on the Y-axis), TAB (switch to edit/object mode)
  • Subdivide modifier
  • Solidify modifier
  • Apply transforms

How it will help you with your intent and desired output?

As I wanted to create a flower water lantern, this was very beneficial to building the petal shape in Blender.

In the process of building my asset, I only used the first half of the tutorial to get the shape of the flower petals. To improve, next time I will use the whole process when I have more time to make the flowers a better quality regarding texturing in Blender.

How it measures up against industry use of the tool/skill?

The level of quality of this flower was very impressive and measures up to industry standard. The artist was also very familiar with the software.

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