Resources

Here is the list of resources I used in my project:

  • Blender– The purpose of this software is to use the modeling tools to create 3D Models, export the FBX files and UV Unwrapping.
  • Substance Painter– The purpose is to produce texture maps and add content to the material IDs for the 3D model.
  • Unreal Engine 4- The purpose is to build a scene and use the cinematic camera to produce a cinematic sequence.
  • Quixel Bridge– The purpose of this software is to use this tool for materials and 3D assets.
  • Unreal Marketplace- The purpose of this is to find and gain access to asset packs for the Unreal scene.
  • Adobe Premiere Pro- The purpose of this software is to edit any video for my project.
  • Microsoft In-Game Recorder- The purpose of this is to record my screen.
  • Sketchfab-The purpose of this is to find and download 3D models that I can use in my project.

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